I have a simple circle movie clip in my library. The circle is green. I would like, at runtime, to change its color to blue, red, whatever. Then I want to apply a bevel filter to it.
The problem is that after I apply the color, the filter is ignored.
//First change color
var changeColor = new Color(mcCircle);
changeColor.setRGB(bitOnColor);
//Then apply filter
var innerBevel:BevelFilter = new flash.filters.BevelFilter();
var myFilters:Array = mcCircle.filters;
myFilters.push(innerBevel);
mcCircle.filters = myFilters;
Clearly I’m missing the point here. Anyone know the right way to do this? Thanks very much.
-jheske