Character Jump? Stand Up without Downwards registration?

okay how would i make a character jump? would instead of in the when.Key.is.down would i make it the key i wanted to be? please help!

also how would i make the character stand on the box without having his registration point at the bottom at the bottom it makes his controls screwy

cn anyone help?

Hi raichu,
Take a look at this fla, it includes charactor walking forward and backward, jumping onto platforms and punching left and right,
I hope this helps.:bandit:

Hey cool, thanks for that source. I’ve been wanting to implement these types of conditions in my games.

Glad I could help:bandit: