Check which element of the array was clicked

I have 24 elements set and pushed to an array with this code:


            gridArray = new Array();
            
            for (var x:uint=0 ; x <6 ; x++ ){
                for (var y:uint=0 ; y<4 ; y++){
                    var c:Tile = new Tile();
                    c.x = x*77 + 45;
                    c.y = y*77 + 5;
                    addChild(c);
                    gridArray.push(c);
                }//end of for
            }//end of for

then i assign listeners :


        public function new_set(){
            for (var i:uint=0 ; i<24 ; i++){
                gridArray*.tile_anim.gotoAndStop(anim);
                gridArray*.addEventListener(MouseEvent.CLICK, wrong_click);
            }
            //choose a random tile
            var r:uint = Math.floor(Math.random()*24);
            gridArray[r].tile_anim.gotoAndStop(anim+1);
            //assign a different event listener
            gridArray[r].removeEventListener(MouseEvent.CLICK, wrong_click);
            gridArray[r].addEventListener(MouseEvent.CLICK, good_click);
            
        }//end of new_set()

I need to know what to put in the function


        function wrong_click(event:MouseEvent):void{
            trace("Are You blind you *******?!?");
            
            }

to make the CLICKED element gotoAndStop(2)?!?

I tried some weird stuff like this.gotoAndStop(2), or gridArray[this].gotoAndStop(2), but thise were only my guesses. Of course they didn’t work. How can i do that?