I have a name for the object, but it doesn’t seem to work.
Anyone know why this doesn’t work?
if (sprite) {
removeChild(sprite);
} else {
// there is no sprite.
}
sprite = new Sprite();
sprite.addChild(redRect);
//sprite.x = numPositionToPlace;
sprite.x = 106; //106 actual
sprite.y = 546; //546 actual
sprite.alpha = .5;
addChild(sprite);
I can tell it’s not working because the box duplicates and the Alpha increases to mask above .5.
Or, how would I trace all objects that are in the container? Nothing is working like AS2… :shifty: