Checking if button is pressed in nested movie problem

So i am trying to use an OnRelease on a button in a nested movie but check if it’s been pressed from the parent timeline…i have used the target path button and it got me this but it doesn’t work…

this.titletabs.evolution.onRelease = function() {
this._parent[current].gotoAndPlay(2);
this._parent[current].alpha(5, 0);
};

the button instance is evolution in a movie instance called titletabs - any ideas why this doesn’t work - thanks a lot…

:slight_smile: