[font=verdana, arial, helvetica][size=2]Ok. I don’t know what to do!
How can I create a Swf where you drag a series of MC’s, place them in the correct order onto a rectangle, and then they press a button which then tells you if they are in tne correct order?
Stringy you are and will forever be the FlashMeister!
A cheeky question: how can I do the same thing but with short animated swf (which together form a longer clip) or even video clips? When button is pressed, whole video/animation is played?
I don't think I'm doing it ***proper* **because it looks like the first fla although it's larger? Also, I don't understand how you did it...where are the numbers hiding?
(a few animated clips like Clip 1 Man standing Clip 2. Man walking Clip 3 Man Falling Clip 4 Man Crying (sorry pretty naff example…) )
I'm too much of a slow farmer today I'm afraid...
JJ
Yeh, a rich slow farmer i bet!
I`ve just put some labels in so maybe it is a bit clearer. If you go tthe library/symbol1/edit and double click the first layer(s1) you may be clearer.
Looked in Library and did what you said, but I still cant figure out how the numbers appear…and other things too I guess…(My AS is as good as Saddam is at BeatBoxing…[sorry] bad…very bad…)
Do you know of any tuts that could help me with this? I couldn’t find those labels that you mentioned either.
You really have been of great help Stringy! Cheers m8.
The “numbers” is just one movieclip in the library which is attached dynamically.It has a text field, so each instance attached is given a different number in the textfield.
Inside each"number" is another mc(s1) which is where the animation is.
Stringy , you really have been persistent with me, thank you for that!
Ok, I think I’m getting there. One final question, pleeeease?
The numbers that I mentioned they appear from out of no where and you said they were entered dynamically. How could I edit these numbers and change them to, lets say, text or even an image?
myclip.myText.text = i; is the line which gives the text.if you made an array (newArray) containing text values you could just say myclip.myText.text=newArray*;
Ive made a simpler file which doesnt do much but may help you understand what is happening a little better.