Cinema 4d -----> Photoshop

How do u get ur rendered image to photoshop to scale or with a good amount of detail?

Thanks =)

umm… maybe save it to a file and then open it in ps? :slight_smile:

Hey dave,

To render if cinema, first go to your render options. this can be accessed by hitting Ctl B on the keyboard, or going to render /render settings, or the 3rd render icon. the one with the palette image behind the rendered vase.

now in the render setting you can set all your general setting such as the name, quality, shadows ect…

the next tab, output is what you want, this is where you allocate what format you want the render. here you set the dimensions of your render. the pixel to pixel ratio, current frame, single frame or all frames and the frame rate.

Next one important to you is save, here you allocate the path to where you want the image saved and in what format. usually i render using targa, (keeps the alpha for photoshop) theres actually a photoshop file format options there which seems to save alpha as well, but im not sure on that because i havent used it.

once you select your format and your path, you have other options, such as depth, name (which is the file naming system , important for multiple frame renders) and dpi. Below that are tick boxes for alpha and other features.

the last important thing to check is the antialiasing, when final rendering set this to best.

:smirk:

And if you want a really great rendered image you could turn on Radiosity, but i must warn you that this takes a long time to render. Other options can be caustics , which is a render that allow more realistic lighting ,casting of reflections and shadows.

Check it’s a lossless format (ie no gif no jpg, keep bmps and maybe tiffs)

If it’s for web/design on your computer and not for printing keep your screensize (ie render the image at 1024x768 or whatever it is)
if it’s for printing then make sure you have a big resolution or image size (which is relatively the same thing, increases the quality…)

make sure you use the BEST antialiasing, because i know c4d’s standard aa just sucks…

if you use soft shadows make sure you are using a hi-def shadow map, more than 1000x1000

radiosity does make things look much better if your scene is well layed out, but as soulty said increases render time dramatically, and caustics have that downside too…

in photoshop make sure you work in scales of 12.5%, 25 %, 50 % (75%) 100% otherwise your image won’t look good to you…