Im using a function found in this forum to simulate a timer
var numTimeLimit = 60000;
var bolFirstTime = true;
function countDownF() {
if (bolFirstTime) {
numTimeStart = getTimer();
bolFirstTime = false;
}
numTimePassed = getTimer()-numTimeStart;
if (numTimePassed>numTimeLimit) {
trace("done");
clearInterval(countDownI);
}
}
I just can’t find a way to pause that timer… Also if i move to frame 2 (this is frame 1) and move back to frame one, it doesn’t seem to stop…
can someone help me out please??