Hi.
I´m making a site for a camping place. It´s an isometric map of the place. Different sections activate when u reach a certain place on the map.
To restrict the movement of the user to roads I´ve put a bunch of clips along those. I´m using hitTest to see if I want to permit movement in each direction. Thing is there is a lot of those clips and it makes the whole thing run slow.
I was wondering if any of you gurus out there knows how to do it better. I thouth i could just draw a line and have a hitTest on that, but since the lines are diagonal and hitTest checks the bounding box that wont work.
Ideas…