Collision detection

I’m having some problems detecting collisions with a small game I’m working on, at the moment I’m only trying to detect collisions between objects using their .x position and 1/2 of their width, and using trace if they collide.
There are so many ways to detect collisions it seems,
I’m using a for loop though…
any ideas?

Nice engine! did you code that? I’d sugest checking out flashkit for the mariokart engine (that rocked. we should steal it :lol:). Hopefully it’s still there in the games forum.