Compiling different layers in a flash animation at different frame rates:

Hi all,
Is there a way where I can compile or build different frame rates into the various layers I create using an action script?? I.e. If there are say six layers running in a particular player, each layer should be running at a different frame rate, independent of each other, can some one point to the write direction to achieve this?

The problem am facing is am playing multiple media content in multiple layers (masked, so that it appears as if all the layers are playing in the same level) and each media content played in different layers needs to be played at a different frame rate to get a good visual effect!

If u can see the image below u ll understand what my issue is: