Condition "if" mistake

hi
attached is a code which contains "if"condition (marked in red).
however it doesn’t work.
the trace shows all time x value of 150, even if var hit is "mom, girl or baby.
please help find the mistake.
thanks

	import flash.display.*;
	import flash.events.*;
	import flash.text.TextField;
//aba1.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
aba2.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
aba3.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
aba4.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
//baby1.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
baby2.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
baby3.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
baby4.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
//girl1.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
girl2.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
girl3.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
girl4.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
//mom1.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
mom2.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
mom3.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
mom4.addEventListener(MouseEvent.MOUSE_DOWN,move_faces);
//aba1.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
aba2.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
aba3.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
aba4.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
//baby1.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
baby2.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
baby3.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
baby4.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
//girl1.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
girl2.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
girl3.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
girl4.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
//mom1.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
mom2.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
mom3.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
mom4.addEventListener(MouseEvent.MOUSE_UP,drop_faces);
var hit;
var placey:Number;

function move_faces(evt:MouseEvent):void{
var object = evt.target;
object.startDrag();
hit=object.name
trace(hit)
[COLOR=#ff0000]if (hit==aba2||aba3||aba4){[/COLOR]
[COLOR=#ff0000] placey=150[/COLOR]
[COLOR=#ff0000] }[/COLOR]
[COLOR=#ff0000] else if (hit==mom2||mom3||mom4){[/COLOR]
[COLOR=#ff0000] placey=383[/COLOR]
[COLOR=#ff0000] }[/COLOR]
[COLOR=#ff0000] else if (hit==girl2||girl3||girl4){[/COLOR]
[COLOR=#ff0000] placey=600[/COLOR]
[COLOR=#ff0000] }[/COLOR]
[COLOR=#ff0000] else {[/COLOR]
[COLOR=#ff0000] placey=820[/COLOR]
[COLOR=#ff0000] }[/COLOR]
trace(placey)
trace(hit)
}
function drop_faces(evt:MouseEvent):void{
var targets;
var obj = evt.target;
obj.stopDrag();
targets=(obj.dropTarget.parent)
obj.x=targets.x
obj.y=targets.y
if(targets==back){
trace(targets.name)
obj.y=placey;
obj.x=1070;
}
}