hi there,
i have problems fixing that code… maybe someone could help me. it worked really well before i did this container/sprite thing… now i always get error messages because of null or wrong parent
if (AKeyIsDown)
{
var Container:Sprite = new Sprite();
//Container.addChild(Laser);
addChild(Container);
var Laser:Shape = new Shape();
Laser.graphics.lineStyle(2, 0xff0000);
Laser.graphics.moveTo(Player_mc.x, Player_mc.y);
Laser.graphics.lineTo(XYZ.x, XYZ.y);
Container.addChild(Laser);
}else
{
if (NoKeyIsDown)
{
trace("nooooookeydown")
Container.removeChild(Laser);
Laser.graphics.clear();
}
}
please help