As we all know, animating movieclips that contain vector art takes up a lot of processing power… thus slowing down the frame rate… This is very evident when you have a lot of movieclips animating…
I can do two things to ease the burden on Flash; but I am trying to decide which of the two can produce the best results in terms of speed…
I can either:
1.) Convert all the vector art into BitmapData through code and re-use it throughout the application… or…
2.) Save all the vector art as PNG / JPEG and import it to Flash
Which of the two will result in the fastest frame rate?