onClipEvent (enterFrame)
{
setProperty("_root.nav.overview_nav", _x, _root.nav.overview_nav._x + (_root.x_values[0] - _root.nav.overview_nav._x) * _root.ratio);
setProperty("_root.nav.web_nav", _x, _root.nav.web_nav._x + (_root.x_values[1] - _root.nav.web_nav._x) * _root.ratio);
setProperty("_root.nav.brand_nav", _x, _root.nav.brand_nav._x + (_root.x_values[2] - _root.nav.brand_nav._x) * _root.ratio);
setProperty("_root.nav.print_nav", _x, _root.nav.print_nav._x + (_root.x_values[3] - _root.nav.print_nav._x) * _root.ratio);
setProperty("_root.nav.multimedia_nav", _x, _root.nav.multimedia_nav._x + (_root.x_values[4] - _root.nav.multimedia_nav._x) * _root.ratio);
setProperty("_root.nav.awards_nav", _x, _root.nav.awards_nav._x + (_root.x_values[5] - _root.nav.awards_nav._x) * _root.ratio);
setProperty("_root.nav.resume_nav", _x, _root.nav.resume_nav._x + (_root.x_values[6] - _root.nav.resume_nav._x) * _root.ratio);
setProperty("_root.nav.contact_nav", _x, _root.nav.contact_nav._x + (_root.x_values[7] - _root.nav.contact_nav._x) * _root.ratio);
}
// [Action in Frame 1]
getURL(“FSCommand:allowscale”, “false”);
setProperty("_root.Bar", _xscale, 0);
_level0.load = “Buffering Data…”;
// [Action in Frame 35]
stop();
// [Action in Frame 107]
gotoAndPlay(108);
// [Action in Frame 108]
increment = 24.850000;
ratio = 0.500000;
content_width = 6.550000 * increment;
items = 8;
x_values = new Array(items);
for (i = 0; i < items; i = i + 1)
{
x_values* = i * increment;
} // end of for
getURL(“FSCommand:allowscale”, “false”);
// [Action in Frame 127]
getURL(“flash/music2.swf”, “_level50”);
// [Action in Frame 230]
stop();
// [Action in Frame 1]
Movieclip.prototype.elasticScale = function (target, accel, convert)
{
xScale = xScale * accel + (target - this._xscale) * convert;
yScale = yScale * accel + (target - this._yscale) * convert;
this._xscale = this._xscale + xScale;
this._yscale = this._yscale + yScale;
// Action script…
// [onClipEvent of sprite 3 in frame 1]
onClipEvent (load)
{
this._y = 0;
endPosy = -128;
}
onClipEvent (enterFrame)
{
currentPosy = this._y;
diffPosy = endPosy - currentPosy;
movey = diffPosy / 5;
this._y = this._y + movey;
}
// [onClipEvent of sprite 8 in frame 21]
onClipEvent (load)
{
this._y = -128;
endPosy = 128;
}
onClipEvent (enterFrame)
{
currentPosy = this._y;
diffPosy = endPosy - currentPosy;
movey = diffPosy / 5;
this._y = this._y + movey;
}