So i am building a site for a client, and in it i have incorporated an automatically cross-fading background made of large photos.
Wheneve they cross fade programatically my CPU gets WORKED!
I am using
if (this.photo1.imageholder1._alpha<100-this.fadeSpeed) {
this.photo1.imageholder1._alpha += this.fadeSpeed;
}
as the fading command. Is it just a characteristic of flash that it HATES to do ALPHA changes? Or is there a slicker way to do it?