Hi everyone!
I’m trying something out for a (very very basic :bucktooth:) vertical scrolling shooter game. On top there’s an enemy firing missiles out of four turrets. My plan is to spawn the missiles at the positions of four helper objects (MCs) representing the turrets. I converted the enemy and the helpers to one symbol and positioned it on the stage. So far everything works fine except the missiles don’t spawn where the enemy’s turrets (the helpers) are. I tracked the coordinates of the helpers and that seems to be the problem: the coords and the position of the helpers don’t match. The missiles just spawn as if the enemy was in the point of origin except it isn’t. How can that be?
It’s probably something obvious I don’t see but I’m everything but a professional so… yeah… :jail:
Files are attached.