hey guys,
i do AS so rarely that i forgot how to do this…
basically i have a mc that i want to use as a button.
frame 1 is the initial state with a stop() action on it. frame 10 is the full rolled over state, also with a stop() action on it, and frame 20 matches frame 1.
so basically i want the button to animate frame 1-10 if they rollover, and animate frame 11-20 when they roll off. i would also like it to detect the current frame, so like if the user rolls off and rolls back on at frame 15, it will play backwards to the mouseover state (frame 10).
i hope im making myself clear. thanks!