Cuepoints and media.play();

Looks like my first post will launch me right away.

I have been working on some sort of video application that could be used on various sites. Switching video will be way easy as you just have to adapt on single xml-file, upload the flv and it runs.

The app has a menu to switch to other parts of the flv (like to the next question of an interview and so on) and can show text that explains some about the movie as it runs.

Now, what I found out is the following:

Jumping to a further cuepoint is no problem. I have the onRelease set both time and question so I avoid the problem when mediaDisplay.play(time); would bring you to a spot after the cuepoint that triggers the text to load.

But if you want to jump back, the flv ‘plays’ backwards, even while you can see it, as i loads all cuepoints that came /after/ the one you are jumping too.

Result: the text loads, but then gets replaced by all texts that got triggered by the cuepoints you passed. Meaning you end up with the text you last saw somehow.

I doubt there is a way to work around this (not without loads of code anyways), but I wanted to check here first anyways, as this site and forum have helped me many times before (even while I only registered today).

even if I don’t get it working, I’ll try to make a tut for the application, so everyone can use it and adapt it to their wishes, :wink: