Custom component

Hi All,

I have done a search and not found exactly what I was looking for so here goes.

I am trying to build a component based on a class where when you enter a label at design time (in the properties panel), it displays on the component on the stage.

This is done in all the FUI Components that have labels and I was wondering if any one knows which part of the code does this. I have spent a couple of days trying to figure out what the code does, but it 's pretty complicated.:hangover:

Any help, tutorials etc. gratefully accepted. :smiley: