Depth problem

i wan to create a slideshow with blur effect for pictures loaded via xml file.
and above the slideshow i want to display the company logo

the as2 code is:


// set random # variables - each must be 0 for first 'while' loop below
var randomNum = 0;
var randomNumLast = 0;
// parent container
var container_mc = this.createEmptyMovieClip("container",0);
// movie clip containers
container_mc.createEmptyMovieClip("loader1_mc",2);
container_mc.createEmptyMovieClip("loader2_mc",1);
// preload watcher
this.createEmptyMovieClip("watcher_mc",100);
// load xml
images_xml = new XML();
images_xml.ignoreWhite=true;
images_xml.onLoad = parse;
images_xml.load("images.xml");
function parse(success) {
 if (success) {
  imageArray = new Array();
  var root = this.firstChild;
  _global.numPause = Number(this.firstChild.attributes.timer * 1000);
  _global.order = this.firstChild.attributes.order;
  _global.looping = this.firstChild.attributes.looping;
  _global.fadetime = Number(this.firstChild.attributes.fadetime);
  _global.xpos = Number(this.firstChild.attributes.xpos);
  _global.ypos = Number(this.firstChild.attributes.ypos);
  var imageNode = root.lastChild;
  var s=0;
  while (imageNode.nodeName != null) {
   imageData = new Object;
   imageData.path = imageNode.attributes.path;
   imageArray[s]=imageData;
   imageNode = imageNode.previousSibling;
   s++;
  }
  // place parent container
  container_mc._x = _global.xpos;
  container_mc._y = _global.ypos;
  // parse array
  imageArray.reverse();
  imageGen(imageArray);
 } else {
  trace('problem');
 }
}
// depth swapping
function swapPlace(clip,num) {
 eval(clip).swapDepths(eval("container_mc.loader"+num+"_mc"));
}
function loadImages(data,num) {
 if (i==undefined || i == 2) {
  i=2;
  createLoader(i,data,num);
  i=1;
 } else if (i==1) {
  createLoader(i,data,num);
  i=2;
 }
}
function createLoader(i,data,num) {
 thisLoader=eval("container_mc.loader"+i+"_mc");
 thisLoader._alpha=0;
 thisLoader.loadMovie(data[num].path);
 watcher_mc.onEnterFrame=function () {
  var picLoaded = thisLoader.getBytesLoaded();
  var picBytes = thisLoader.getBytesTotal();
  if (isNaN(picBytes) || picBytes < 4) {
   return;
  }
  if (picLoaded / picBytes >= 1) {
   swapPlace("container_mc.loader2_mc",1);
   alphaTween = new mx.transitions.Tween(thisLoader, "_alpha", mx.transitions.easing.Regular.easeOut,0,100,_global.fadetime,true);
   timerInterval = setInterval(imageGen,_global.numPause,data);
   delete this.onEnterFrame;
  }
 }
}
function imageGen(data) {
 // random, or sequential?
 if (_global.order=="random") {
  // choose random # between 0 and total number of images
  while (randomNum == randomNumLast) {
   randomNum = Math.floor(Math.random() * data.length);
   trace(randomNum);
  }
  loadImages(data,randomNum);
  randomNumLast = randomNum;
 } else if (_global.order=="sequential") {
  // start at 0, increment to total number of images, then drop back to zero when done
  if (p==undefined || p==data.length && _global.looping=="yes") { p=0; } else { break; }
  loadImages(data,p);
  p++;
 } else {
  trace ("order attribute in xml isn't correct - must specify either 'random' or 'sequential'");
 }
 clearInterval(timerInterval);
}
stop();

the code is from whatdoiknow.org

so, i made another movieclip called logo_mc which i loaded into another layer placed before the layer containing the slideshow.

how can i set the depth of the logo_mc to stay always on top?

thanks in advance