Depth sorting with AS3?

‘With AS3, this is no longer possible since no gaps can exist within the depths display list (“array”).’

Is from senocular’s AS3 tip of the day…

I was wondering, what will the impact of this be on isometric games, I have an isometric game, and each square is 10 depths apart…

In those 9 depths inbetween each square, I stack my stuff… but not always, how will any of this be possible with AS3 if we can’t have gaps… will I have to load all the things, and swap them from an empty movie clip to the one they are currently corelating?? Also by no gaps, can I still start at let’s say 500,000 depth? and then use without gaps up to 520,000…

Then when I’m scrolling left, the depths go down, and right they go up? The group won’t have any gap, but there will be a big gap from 0 - 500,000