Folks, I have the following code on a movie clip which follows the mouse fine on the x axis, but does anyone how I can modify it to detect when the mouse has stopped, then the object (a bird) will then stop it’s running action?
onClipEvent (load) {
_x = 0;
speed = 5;
}
onClipEvent (enterFrame) {
endX = _root._xmouse;
_x += (endX-_x)/speed;
checkX = function (dx, oldVal, newVal) {
if (oldVal<newVal) {
this._xscale=+100;
} else if (oldVal>newVal) {
this._xscale=-100;
}
return newVal;
};
this.watch("xdir", checkX);
this.onMouseMove = function() {
xdir = _root._xmouse;
};
}