Hi, I’ve been wondering about this for ages, hope Flash experts here can lend me a hand here:
I have a series of jpeg images that I would like group together to make an animated movie with.
So I imported them as a sequence of Jpeg images into Flash, an animated movie is created no problem… but the dimensions of the movie is way too large, which resulted an enormous file size.
Is there a way to reduce the dimension of the movie?
Must I go into every frame and change the dimensions of each individual Jpeg images?
Or would you recommend that I shrink all the jpeg images before importing them into Flash? If yes, is there such a program that would shrink a handful of jpeg images at once by some sort of command?
I’ve been trying to find solution to all these but never seemed to find any. I’d be very appreciated if anybody could help. Thanks a lot!
photoshop or fireworks can do this on a sequence using batch processing, or you can use just about any type of linear motion graphics editor to export out back again as a smaller sequence of images…
… actually you might be able to just use flash by exporting it out from flash at a smaller size as a series of images as opposed to a swf
and welcome to kirupa
sincerely
the owner,
senocular
Just a minor note to those having the similar problem, I’ve just discovered that exporting it to a JPEG sequence won’t do the trick of resizing… It should be exported to a sequence of PNG’s. (-:
A little tipper I learned from david from one of his books is that if your image is going to be in motion a lot, then PNG images take up the most CPU resources.
And for the amount of colors you are currently using, .gif would be a better file type than .jpg anyway, if not, try .png.
the one thing about png in flash is that theres alpha channel support for them meaning you can get nice blended/faded edges with png images. Of course, as mentioned, this will be a hit on performance.