DisplacementMap Filter help (tweening)

All I see is displacement map filters used for interface purposes, almost all using a mouse to move the map around. I want the map to be tweened from smaller to big (or from alot of greyscale to less greyscale, say, enhancing the displacement)

I’m using this code I got from another website who used it as a fish eye lense

Stage.scaleMode = 'noScale';
/*
This exmample uses the displacement Map filter to create a fisheye
type of zoom for an image.  To get that kind of displacement, both
components of the displacement filter (x and y) need to reference
different color channels. These colors are used in the displacer
symbol to distort each axis as needed.  Note that 50% of a color 
is no displacement, not the absense of a color.  No color displaces
in the opposite direction.  Using some gradients and the add blendMode
the displacer movie clip can create the appropriately colored image
to distort each axis as needed.
*/
// properties for displacement
var colorX = 1; // red - red used  to displace pixels along x axis
var colorY = 2; // green - green used  to displace pixels along y axis
var powerX = 75; // power of pixel displacement along x axis
var powerY = 75; // power of pixel displacement along y axis
var mode = "ignore"; // ignore just shows the original image beneath the distorted one
var offset = new flash.geom.Point(0, 0); // displacment map offset (0,0 = none)
// create new BitmapData object for displacement map
var bmp = new flash.display.BitmapData(image_mc._width, image_mc._height);
// create DisplacementMapFilter filter object
// using above settings and bitmap
var displaceFilter = new flash.filters.DisplacementMapFilter(bmp, offset, colorX, colorY, powerX, powerY, mode);

 
 // update bmp by drawing displace_mc in it
 bmp.draw(displace_mc);
 
 // apply displaceFilter to image_mc
 image_mc.filters = [displaceFilter];

My displacement shows up on the frame, but it doesn’t change, grow stronger/bigger.

Any help? If people want I can provide the source file.