Distance controller (?)

Don’t really know what the real name is :smiley:

Here’s the deal… I’m working on a dodge car-ish game
(you drive, cars come agains you, you don’t want to be hit by the cars).

Almost everything works fine, but sometimes 2 (or more) car gets randomly placed on eachother… and that is… Kinda… Wierdlooking… :stuck_out_tongue:

So I want a distance controller to say: if 2 cars are too close to each other, then do something (randomly place them somewhere else, but I think I got that covered :D)

Hope you guys understand my problem!

Thanks in advance