Rules for web development include making your files as small as possible, to require less bandwidth and faster loadtimes, but what about CPU usage?
Flash 8 has a bunch of nice features like blur, shadows, glow etc, that have to be rendered at runtime. This takes up quite a bit of CPU usage. Do you guys take this into account when designing a website/animation?
I ask this because I’m working on my portfolio at the time, where a bunch of thumbnails light up with a glow on rollOver. The glow results in a peak of around 55% CPU usage. When I move my mouse pointer fast over the thumbnails, I easely get peaks that get to 100%. Without the glow, it’s about 20% (CPU is about 10% when animations are idle). I’m working on an AMD XP2600+.
Do you guys check your websites on older, slower computers to make sure people with that kind of system are able to see everything as smooth as you do on your monster develoment machine?
Are there tricks to keep the CPU usage as low as possible?