Does ur rect looks blur at the edges at certain positions?

like a pixel font i have to position them at certain positions before they look crisp… is this normal?

yup, they have to be on whole numbers.

just to confirm

the rect have to have both x and y coordinates to be whole number AND the height and width to be in whole number too to be crisp at the edges is it?

http://www.kirupa.com/developer/mx/pixelfonts.htm

here is a tutorial that teaches you how to use pixel fonts properly and how to prevent the blur effects when you are using pixel fonts

i am asking abt rect squares… not fonts… thanks anyway… :slight_smile: