Drag, Drop Resize on y axis

Hi All,

I am trying to play with a little drag drop game whereusers can replicate a movieclip
by dragging on stage. Currently, i have this on a button, and you click to duplicate the MC.

The following example, tho, is just one of the resize issues I am having.

The The issue I am having is I want it to stop when it gets to a maximum or minimum size. I also want to be able to add a shadow of it, which scales also.

if anyone could help me get past this hurdle,. i would REALLY appreciate it.

here’s the code:


on (press)
{
    //set the scale to true to enable the size change function below//
    this.scale=true;
    //star the draging ability and introduce the change size function//
    startDrag("_root.drag_me", false);
    this.onEnterFrame = function() {
        //check to see if the scale is true//

            if (this.scale == true) {
                //if You move above the mid point you get smaller//
                
                if (this._y >= 200) {
                    this._xscale += 5;
                    this._yscale += 5;
                }
                //if You move below the mid point you get bigger//
                
                if (this._y <= 200) {
                    this._xscale -= 5;
                    this._yscale -= 5;
            }
            }
        };
}
on (release)
{
    //set the scale to false to disable and stop the size changeing, and stop the drag//
    this.scale=false;
    stopDrag();
}

I have attached the FLA also.

Thanks in advance…