Draggable movie clip trouble

Hi there
I createEmptyMovie clip 10 times. 1 of 2swf’s are loaded randomly into the empty mc’s. In those swf’s is a button that when pressed makes the mc rotate and drag. The problem is that when you press the button, a mc you’ve already clicked on starts spinning again instead of dragging the new clip. I should be making the empty movie clip draggable instead of the swf. The abreviated AS for the button in the swf is this:
[AS]
out_btn.onPress = function() out_btn.onPress = function() {
hog.startDrag();
r = 0
gotoAndPlay(‘rotateStart’);
}

out_btn.onRelease = function() {
hog.stopDrag(true,0,700,200,400);

}
[/AS]
I’ve tried a bunch of things-

  1. changing it to parent.startDrag
  2. the instance name of the empty movie clip - hedgehog10_mc.startDrag
  3. putting it in the main timeline - but I’m not confident about writing that path…do I talk to it by level?
    Here is a link so you can see the problem
    hedgehog7.html
    Here are the fla’s
    hedgehogs
    There is so much more I need to do…this is just the tip of the iceburg. The next hurdle will be to trace how many of each of the two randomly loaded swf’s are present and how many of each have been dragged and how many have not. Yikes!

Any help would be great!
Thank you thank you thank you - in advance