Dragging an object and onRelease

Hey guys,

so I have an object on stage when the mouse is rolled over it the object will attach itself to the mouse (startDrag), the problem I’m having is that I still need the user to click on different objects while dragging that object but the onRelease function isn’t registering.

Here’s basically what I have


 
sucre = function():Void
{
  this.onEnterFrame = function(){
  if( _root.packaging._currentframe >= 64 )
  {
   _root.packaging.onRollOver = function() {
     if(_root.idx != null) {
       trace("clearInterval");
       clearInterval(_root.idx);
     }
    this.startDrag(true);
    _root.idx = setInterval(startDraw, 35);
   };
  }
}
 
//
 
myObject.onRelease = function():Void {
  trace("works!");
}

any idea why it’s not working?