Here’s what I’m trying to do: I have a small deck of cards that need to be matched to three different category targets. One category can serve as the target for more than one card. The cards are dragged over a target and if the target is correct for that card, the card slides into place on the target when stopDrag(); If the target is incorrect, the card slides back to the top of the card deck for another try.
The problem I’m having is this: after a card is placed over its correct target it covers much of the target and any other cards that the user drags over to that target now see the dropped card and not the category target as the dropTarget. I need to be able to leave a stack of cards on each category, but the dragged cards still need to detect a hit over the target. Make sense? Any advice or an example link would be helpful.