Hi, I’ve got a movie where I duplicate a Button a bunch of times using the DuplicateMoiveClip command. This works fine and dandy.
however I now need (on the rollover) for each button to know its name, but “_name” gives the name of the instance, and since these buttons were created dynamically, the instance name is not created. And when a Trace is put on the “_name” on the rollover state of the generated btn it gives me the name of the movie clip that the button is in (so all the buttons have the same name)
1- is there some way to define the instance name of a generated symbol?
2- can I pull the name from the actuall name of the symbol?
or have I missed something…
thanks!
-Mopie