onClipEvent (enterFrame) {
if(Key.isDown(Key.RIGHT)){
this._x += 5;
}
else if(Key.isDown(Key.LEFT)){
this._x -= 5;
}
else if(Key.isDown(Key.SPACE)){
_root.fire = 1;
_root.i += 1;
duplicateMovieClip(_root.bullet, “bullet”+_root.i, _root.i);
}
}
This won’t duplicate the movie clip bullet, (instance name bullet) anyone have any ideas, its for a shooting game, and it just erases the 1st bullet and makes a new one.