function loadXML(loaded)
{
if (loaded)
{
xmlNode = this.firstChild
trace(images1 = xmlNode.childNodes[1].firstChild.nodeValue);
trace(images2 = xmlNode.childNodes[2].firstChild.nodeValue);
trace(images3 = xmlNode.childNodes[3].firstChild.nodeValue);
trace(images4 = xmlNode.childNodes[4].firstChild.nodeValue);
trace(images5 = xmlNode.childNodes[5].firstChild.nodeValue);
trace(images6 = xmlNode.childNodes[6].firstChild.nodeValue);
trace(images7 = xmlNode.childNodes[7].firstChild.nodeValue);
trace(images8 = xmlNode.childNodes[8].firstChild.nodeValue);
trace(images9 = xmlNode.childNodes[9].firstChild.nodeValue);
//image = xmlNode;
firstImage();
}
else
{
content = "file not loaded!";
} // end else if
} // End of the function
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load(“http://192.168.1.106/M_Avatar/path.xml”)
function firstImage()
{
// trace(“ggggg”)
bground.loadMovie(images1)
cap.loadMovie(images2)
dress.loadMovie(images3)
eyes.loadMovie(images4)
glass.loadMovie(images5)
hair.loadMovie(images6)
head.loadMovie(images7)
skin.loadMovie(images8)
neck.loadMovie(images9)
bground.x=10;
bground.y=100;
//trace(head.loadMovie(“http://192.168.1.66/Test_php/”,+xmlNode));
} // End of the function
here bground is movie clip. instance name also bground.images1 is externally loaded swf.now how i want to control the bground size is it possible or not
Anybody ans plz…