this.addEventListener(MouseEvent.ROLL_OVER, rolledOver);
this.addEventListener(MouseEvent.ROLL_OUT, rolledOut);
function rolledOver(e:MouseEvent):void
{
this.visible = false;
}
function rolledOut(e:MouseEvent):void
{
this.visible = true;
}
Ok … so i think this is related to bitmap caching however the “this”
is a dynamically created object that then dynamically has a .jpg
placed inside of it. I want the object to disappear on rollOver and go
back to normal onRollOut. But i can’t figure out how to assign
bitmap caching to the dynamic jpeg or this.movieClip as they are
both dynamic … this code makes it flicker on hover … any answers???