hei, something weird has occured to a game i developed -
i created a loop that add Childs to the stage using the mc’s linkage names at specific positions on the stage.
when the player dead, i called a function that clears everything from the stage (including eventListeners of course), and then calls to another function that load the game again (it’s exactly the same function that initialized the game at the beginning).
i noticed that something weird happen - sometimes some of the movieclip are not in their right place… how can it be? i must mention that it doesn’t occur anytime… it seem like it has somthing to do with the run time…
what could be the problem?
tnx a lot for any help!