Well, I’m not quite sure how to come about this. I’m making an rpg, and when you want to buy something for 600 dollars, if your money is less than that, I want it so you cant buy it (i.e. go to a differnet frame or display a popup window) …
on (release) {_root.money -= 600;
if (_root.money = "this is where I am confused… how can i say anywhere from 0-599 ) {gotoAndPlay(1);
}
}
so the script just says on release of button, then subract 600 dollars from dynamic text box money, and if money is anywhere from 0 - 599, you can’t purchase it… any ideas? help would be great.