Hi,
i have populated a gallery, and i have a code produced as this
private function onClick (e : MouseEvent) : void
{
{
}
}
what can i pass so that the clicked image is passed on into the function below
private function addImage (mc : MovieClip) : void
{
var con : PicHolder = new PicHolder();
con.addChild(mc);
mc.x = 0;
mc.y = 0;
con.x = _mc.stage.stageWidth / 2;
con.y = _mc.stage.stageHeight / 2;
_mc.addChild(con)
}