Early testing of my game

If some of the more advanced people on the boards could take a look at my game, play it for a bit and give me some suggestions on how to improve things like my stair collision detection, floor collision detection, make the down/up scrolling smoother and so forth I would be really greatful.
I’ve gotten pretty far in my game process so far and I want to start smoothing things out so I can start to add some more features.

I also want to add a crouch attack but I can’t get it to work. The animations are in the ‘gabe’ (main char) movie clip as the last 2 frames (crouchslashright/crouchslashleft). Could someone possibly give me an idea of the best way to program this crouched attack? I figure first I had to build a variable to says whether or not a key is down, so then users can’t press like left when you are running right (jumping is ok though). Once I do this, then the crouch attack should work I think if I put a key is down(space) command in the key is down (down) if statement.

Anyways, just lend me your advice if you will. Let’s smooth it out. :slight_smile:

FLA: http://www.matthewcorway.com/pagame/pagame.fla
SWF: http://www.matthewcorway.com/pagame/pagame.html

(Always forget to mention the controls, duh… : Left/Right arrows to move, Up to jump, Down to crouch and HOLD space to attack (this will change in the end).)