can anyone point me in a direction as of how to use AS to create movement with easing in AND out?
I was trying to get an mc spin according to the speed of the mouse. So when I move my mouse quickly, the object starts spinning faster and faster, but after reaching it’s maximum speed, it slows down again.
I actually seem to understand the code which makes me happy
However, one question: this only uses easing out, right?
I mean, the rotation and moving speed start high and gradually slow down.
But would it be possible to have the speed increase gradually at first as well? (do I make any sense?)
if the wheel is speeding up because it’s getting to it’s target and you move the mouse just a little, the movement is slowed down completely again because of the:
onMouseMove = function() {
num = 100;
}
Still breaking my head on it…
p.s. I hope I’m not being too much of a pain in the b*tt