ok, i’m starting my second scroll shooter and i actually give the enemy the chance to fire back. Except, when i hit the enemy and he disappears, he still continues shooting which i don’t want. any suggestions?
Can we see a fla or anything?
if the enemy can keep shooting then hes not gone. do you use MC.removeMovieclip(); when he gets shot?
well i can’t use removeMovieClip(); cause i didn’t duplicate it, its’the original, i used _visible=false;, but of course he still keeps on shooting, anyway to get rid of that?
i’m wondering is it possible to put the laser movie clip inside the enemy movie clip? that way if i do something like gotoAndPlay(2); it wouldn’t fire anymore