Hello!
I was wondering, why does weak references does not work fro Enter_Frame and Timer? I mean, when I add any event listener on an object for those events I must remove them later, that is annoying! I use this:
timer.addEventListener(TimerEvent.TIMER, myevent, false, 0, true);
or
sprite.addEventListener(Event.ENTER_FRAME, myevent, false, 0, true);
When I lose reference to objects with these events (removeChild or null it) the event continues to happen and the ‘myevent’ func continues to be called
Am I doing something wrong? What would be a good solution for this?
Thank you!