Event.state.playing not firing

Ok I am running into a wierdo problem that I haven’t before. Via http, If I seek a clip past where its buffered, its freezes for a second, buffers and begins playing. After that I cannot seek again.

I have a VideoEvent.STATE_CHANGE event and it seems that the ‘playing’ state isnt being fired. It just says: ‘seeking’ after I seek. It then plays, but it never fires the ‘playing’ event. If the FLV is fully cached, it says ‘seeking’ and then ‘playing’ which is what it should do. Any ideas?

I am using the FLVComponent.