eventListeners not working?

rotateToMouse works. Nothing else even gets as far as tracing. What gives?


package engine
{
    import flash.display.MovieClip;
    import flash.display.*;
    import flash.events.*;
    
    public class Controls extends MovieClip
    {
        public static var keyMoveLeft:Boolean = false;
        public static var keyMoveRight:Boolean = false;
        public static var keyMoveUp:Boolean = false;
        public static var keyMoveDown:Boolean = false;
        public static var keyRun:Boolean = false;
        public static var speed = 20;
        
        public function Controls():void
        {
        }
        
        public function rotateToMouse(event:Event):void
        {
            var dx:Number = mouseX - Levels._charPlayer.x;
            var dy:Number = mouseY - Levels._charPlayer.y;
            var radians:Number = Math.atan2(dy, dx);
            Levels._charPlayer.rotation = radians * 180 / Math.PI;
        }
        
        public function checkKeys(event:KeyboardEvent):void
        {
            trace("checkKeys is listening");

            if (event.keyCode == 65) {
                trace("Player is moving left");
                keyMoveLeft = true;
            }
            if (event.keyCode == 68) {
                trace("Player is moving right");
                keyMoveRight = true;
            }
            if (event.keyCode == 87) {
                trace("Player is moving up");
                keyMoveUp = true;
            }
            if (event.keyCode == 83) {
                trace("Player is moving down");
                keyMoveDown = true;
            }
            if (event.keyCode == 16) {
                trace("Player is running");
                keyRun = true;
            }
        }
        
        public function keyUps(event:KeyboardEvent):void
        {
            if (event.keyCode == 65) {
                event.keyCode = 0;
                keyMoveLeft = false;
                trace("Player stopped moving left");
            }
            if (event.keyCode == 68) {
                event.keyCode = 0;
                keyMoveRight = false;
                trace("Player stopped moving right");
            }
            if (event.keyCode == 87) {
                event.keyCode = 0;
                keyMoveUp = false;
                trace("Player stopped moving up");
            }
            if (event.keyCode == 83) {
                event.keyCode = 0;
                keyMoveDown = false;
                trace("Player stopped moving down");
            }
            if (event.keyCode == 16) {
                event.keyCode = 0;
                keyRun = false;
                trace("Player stopped running");
            }
        }
        
        public function movement(event:Event):void
        {
            if (keyMoveLeft == true)
            {
                Levels.world.x += speed;
            }
            if (keyMoveRight == true)
            {
                Levels.world.x -= speed;
            }
            if (keyMoveUp == true)
            {
                Levels.world.y += speed;
            }
            if (keyMoveDown == true)
            {
                Levels.world.y -= speed;
            }
            if (keyRun == true)
            {
                speed = 20;
            }
            if (keyRun == false)
            {
                speed = 10;
            }
        }
        
        public function GameControls():void
        {
            addEventListener(KeyboardEvent.KEY_DOWN, checkKeys);
            addEventListener(KeyboardEvent.KEY_UP, keyUps);
            addEventListener(Event.ENTER_FRAME, movement);
            addEventListener(Event.ENTER_FRAME, rotateToMouse);
        }
        
    } // End Class
} //End Package */