Hi
I’ve a function to check the preloading of external SWF files. The code is below.
function checkStat (){
tracker.onEnterFrame = function() {
loadingStatus._visible = true;
var l = holder.getBytesLoaded();
var t = holder.getBytesTotal();
trace(t);
var percent = Math.round(l/t*100);
loadingStatus.homeLoad.text = percent+"%";
//trace(percent+"% loaded");
if (l>=t && t>0) {
this.onEnterFrame = null;
_root.holder.setMask (contentMask);
_root.contentMask.gotoAndPlay(2);
_root.closeB._visible = true;
this._visible = false;
loadingStatus._visible = false;
}
};
}
It’s working fine except the case that is intially calling in the first frame like
// Here another code to just load the SWF file. Then
checkStat ();
In the above code this portion is skipping.
if (l>=t && t>0) {
this.onEnterFrame = null;
_root.holder.setMask (contentMask);
_root.contentMask.gotoAndPlay(2);
_root.closeB._visible = true; h
this._visible = false;
loadingStatus._visible = false;
}
If i call the checkStat () in a mouse click something like
mybutton.onRelase = function ()
{
//code for loading swf
checkStat () ;
}
it will work fine.
Any idea why it’s happening like this.
thanks in advance…