how to loop external loaded sound for PROJECTOR. here is my code
mysound = new Sound();
mysound.loadSound(“xxx.mp3”,true);
mysound.start(0,99);
//not working…
mysound = new Sound();
mysound.loadSound(“xxx.mp3”,false);
mysound.onLoad = function(){
mysound.start(0,99);
}
//not working for projector.