[F2004] Problem in importing objects on runtime

Hello guys!

i m working on flash offline application… i have a main file where i have hundreds of movieclips and sound clips to animate and run on the stage directly from libaray by “export for actionscript” and “export in fisrt frame”. Everything is going well but the final swf file or projector file becomes very heavy and have problem runing on P2 system.

so , is it possible that i could divide the assets of movie i.e. sound clips and movie clips on saprate files … and i load these files into main file time to time during runtime … and use there sound and movie clips from the main file script… i only want to use the resources of other files for actionscript…

Your kind attention is required

Cheers!

I think it is a common problem while using lot of sound …
Help me!