Hello fellow kirupans, I have a small problem. I am making a fighting game, and I want the hero to face his enemy at all time, but I dont know how. My code is a bit messed up:
onClipEvent (enterFrame) {
if (direction) {
if (_x>_root.player2._x) {
if (_xscale<0) {
_xscale *= -1;
}
}
}
}
onClipEvent (enterFrame) {
if (direction) {
if (_x<_root.player2._x) {
if (_xscale<0) {
_xscale = -100;
}
}
}
}