I’m trying to program a “catch the falling objects” game. Image you have a plate at the bottom of the screen (controlled by the mouse) that moves back and forth catching falling crackers. That part is pretty simple. But as the crackers stack on the plate I want the user to have to balance the stack and keep it from falling over. I don’t know enough about physics to make this happen.
Can anybody point me to a tutorial or example for something like this or post suggestions on how you would handle this?